Stationfall
After the fall of the Second Galactic Union in 1716 GY, a ten-thousand-year
dark age settled upon the galaxy. Interstellar travel was nonexistent, and
many star systems descended into a near-barbaric state, buring coal and gas
for energy, and growing food directly from exposed topsoil. In 11,203 GY, a
treaty between the Empires of Tremain and Galium formed the Third Galactic
Union. Ships of the Stellar Patrol (a pseudo-military wing of the Union
government on Tremain) began exploring the galaxy, searching for the human
civilizations that are the remnants of the Second Galactic Union. You are a
native of the planet Gallium, one of the most politically powerful but
culturally barren worlds in the Union. Your great-great-grandfather was a
founding officer of the Stellar Patrol, and for five generations, your
family has served in the Patrol. It was always taken for granted that you
would sign up as soon as you came of age. Once in the Patrol, you
discovered that the exciting career promised in all the Patrol recruitment
brochures was nonsense. Your life was drudgery and demerits. The one time
you got to see an exotic planet was right after a big parade, when they
needed a detail to sweep up all the confetti. Then came your big moment:
shipwrecked on a seemingly deserted world, you met an exuberant robotic
companion named Floyd. Together, the two of you discovered the secret of
that mysterious planet, Resida, and saved it from near destruction. As a
result of your heroics, you were offered, and quickly accepted, a juicy
promotion. Good-bye Ensign Seventh Class -- hello Lieutenant First Class!
No more scrubwork! No more bathroom details! No more cleaning groth cages!
Finally, your life in the Stellar Patrol would be as exciting as those
brochures had promised! Oh, how naive you'd been. Your daily routine
simply replaced tedious scrubwork with tedious paperwork. Since your
planetfall on Resida, five long years have dragged by, without a single
event worthy of note. Why, just look at today's "thrilling" assignment:
scooting over to Space Station Gamma Delta Gamma 777-G 59/59 Sector
Alpha-Mu-79 to pick up a supply of Request for Stellar Patrol Issue
Regulation Black Form Binders Request Form Forms...
Overview
Title |
Stationfall |
Author |
Steve Meretzky |
Difficulty * |
Advanced |
Product Code |
IS6 |
* Difficulty level as rated by
Graeme Cree in
SPAG #5.
Release Information
Release Date (Serial Number) |
Release Number |
Z-Code Version |
870430 |
107 |
Standard (3) ¹ |
¹ Release found in all versions of The Lost Treasures of Infocom I.
Game Statistics
Rooms |
105 |
Words |
789 |
Objects |
53 |
Opcodes |
10662 |
Stationfall came in the newer standard box format (much the same as
the standard "book-like" box but with a slipcase containing a cardboard tray
which contained all the package elements). It contained space station
blueprints (envelope, 9 blueprints, 1 legend page), three forms (QX-17-T,
JZ-59-G, HB-56-V), and a Stellar Patrol patch (Lieutenant First Class).
Last revised: Tue Feb 6 11:08:27 EST 1996 / Peter Scheyen <pete@csd.uwo.ca>