Spellbreaker
You distinguished yourself among the young Enchanters by defeating the evil
warlock Krill, whose attempt to subjugate the land was thwarted by your
cleverness, as your inexperience allowed you to succeed where others might
have failed. This earned you a place on the Circle of Enchanters, second
only to the great Belboz the Necromancer. Then Belboz himself was nearly
destroyed, and your rescue of him from the evil demon Jeearr earned you the
ultimate honour given a mage, the leadership of the Circle of Enchanters.
Now, a crisis has befallen the kingdom. Magic itself seems to be failing.
Spells fail to work or go strangely awry, the populace is confused and
restive, and even the Enchanters Guild is baffled. A great conclave of the
Guildmasters is ordained, and it is at this conclave that the final conflict
between good and evil begins to unfold.
Overview
Title |
Spellbreaker |
Working Title |
Mage |
Author |
David Lebling |
Difficulty |
Expert |
Product Code |
IZ6 |
Release Information
Release Date (Serial Number) |
Release Number |
Z-Code Version |
850916 |
63 |
Standard (3) |
860904 |
87 |
Standard (3) ¹ |
¹ Release found in all versions of The Lost Treasures of Infocom I.
Game Statistics
Rooms |
79 |
Words |
850 |
Objects |
60 |
Opcodes |
12472 |
Spellbreaker used the standard box format which
consisted of a grey box with coloured horizontal stripes. It contained
"Frobozz Magic Magic Equipment Catalog" (Fall 966), six enchanter trading
cards, and an Enchanter's Guild pin.
The release of the Enchanter Trilogy included Enchanter, Sorcerer, and
Spellbreaker each in their own standard box. The boxes were contained in a
specially designed trilogy slipcase.
Last revised: Tue Feb 6 11:08:27 EST 1996 / Peter Scheyen <pete@csd.uwo.ca>