"What of Linklaw the Lucky?" you ask shyly.
"Laid up, I'm afraid 'tis you and none other. A simple, solo quest, one of fun and mirth, mischief and merriment, a jaunt, an excursion, a simple outing. Merely explore, enjoy yourself, and bring back news of what lies there, long-ago buried for countless ages."
"And Fretsham the Fortunate?" you ask hopefully.
"A fatality!" the Inquisitor booms. "Here," he says with evaporating patience, "take these and be of good cheer." He thrusts into your hands two things: a brass lantern of dubious quality; and a plastic sword of no antiquity or use whatsoever.
"But what of Kolchack the --"
"Enough! Kolchack is contracted. Remember, who is the boss of you!" He pauses briefly as if awaiting a reply. Then without warning, he answers his own question. "Me! I am the boss of you! Now begone!"
And with that, you embark on...
Zork: The Undiscovered Underground, a text adventure prequel to Zork
Grand Inquisitor
Copyright 1997 by Activision Inc.
Written by Marc Blank and Mike Berlyn, programmed by Gerry Kevin Wilson.
Release 16/Serial number 970828/Inform v6.13 Library 6/2
Title | Zork: The Undiscovered Underground |
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Authors | Marc Blank and Mike Berlyn |
Release Date (Serial Number) |
Release Number | Z-Code Version |
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970828 | 16 | Advanced (5) |
Words | 607 |
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Objects | 180 |