######################################################################## # IFM map for "The Edifice" by Lucian Smith # This file written by Glenn Hutchings # # Status: map and tasks incomplete ######################################################################## title "The Edifice"; ######################################################################## map "Start"; room "At the Edifice"; item "the Others"; item "Rock" tag rock; task "Hit recess with rock" need rock; room "Level One" dir e after last tag L1; room "Level Two" dir n go up after S1 tag L2; room "Level Three" dir n go up after S2 tag L3; ######################################################################## map "Level One"; room "Near the Arch" join L1 tag Arch; room "Muddy Spring" dir ne ne tag Spring; item "mud"; room "At the Tree" dir ne tag Tree; item "Dead Branch" tag branch hidden; item "Stick" tag stick hidden; item "Log" hidden; item "Spear" tag spear hidden; item "twigs and leaves" tag twigs hidden; task "Cut twisty branches off" after hit_branch get twigs; task "Break branch" after last get stick; task "Sharpen stick into spear" need stick rock lose stick give spear; room "Up the Tree" dir n go up; item "Dead Branch"; task "Hit branch with rock" need rock tag hit_branch after drink; room "At the Pool" dir s from Tree tag Pool link Spring; item "flat rock"; task "Stand on flat rock and drink" tag drink; task "Put twigs and meat on flat rock" need meat twigs drop meat twigs; task "Hit flat rock with rock" after last need rock; task "Wait for meat to cook, then eat it" after last tag S1; room "By Stump" dir s link Spring tag Stump; task "Practice throwing spear at stump" need spear tag throwing_practice; room "Open Grassland" dir s tag Grass link Arch; item "Beast"; item "meat" hidden tag meat; task "Kill beast with spear" after throwing_practice need spear lose it; task "Cut beast open with rock" after last need rock get meat; room "Stream Rapids" dir e from Stump link Pool Grass; item "dead animal"; ######################################################################## map "Level Two"; room "Clearing near Hut" join L2 tag Clearing; item "Firepit"; item "Bone" tag bone hidden; task "Search firepit" give last; room "River" dir s; item "White Bark" tag bark hidden; room "Inside Hut" dir e from Clearing; item "Grandmother"; item "Wife"; item "Son"; task "Give feverleaf to Son" need leaf lose it tag S2; room "Forest Path" dir n from Clearing; item "Berry Bush"; item "Berries" tag berries; item "Purple Paste" tag paste hidden; task "Grind berries into paste" need berries lose it give last; room "Stranger's Hut" dir ne; item "Stranger"; item "Small Boy"; item "Feverleaf" hidden tag leaf; task "Dip bone in paste" need bone paste bark; task "Draw feverleaf on bark" after last need bark bone; task "Say 'ne rema akne'" after last; task "Point at feverleaf" after last need bark give leaf; ######################################################################## map "Level Three"; room "Village" join L3 tag Village; room "Ridge Path" dir nw; task "Jump onto horse's back" after leave_fruit goto Riding; room "Canyon Path" dir e link Village; task "Leave fruit for horse" after show_fruit tag leave_fruit drop fruit; room "Canyon" dir ne; item "herd of horses"; item "Horse" hidden; task "Show fruit to horse" need fruit tag show_fruit; room "Waterfall" dir n; item "fruit trees"; item "piece of fruit" hidden tag fruit; ######################################################################## map "On the Horse"; room "Streaking Across the Countryside" tag Riding; task "Hold onto mane"; ######################################################################## # Stranger's language: # # a yes? # akne ill # alanasen understand # alsen ? # ben is # fa you # fe your # gralashen kill # hallen in? # krande bad # lalse sick # na I, me # ne my # rakasha feverleaf # rema son # salum hut # scarmul ? # selme good? # takramul panther # takre knife # tsa this # vicnen ? # y no ########################################################################