######################################################################## # IFM map for "Zork Zero" by Infocom # This file written by Glenn Hutchings # # Status: map complete, no tasks, item notes ######################################################################## title "Zork Zero"; ######################################################################## map "Palace, Ground Level"; room "Great Hall" tag G_Hall; item "calendar"; room "Courtyard" dir e tag Yard; room "Banquet Hall" dir n tag B_Hall; room "Scullery" dir ne tag Scullery; item "straw" note "For getting elixir at shrine"; room "Wine Cellar" dir e go down; item "flask" note "Cauldron (Lucrezia)"; room "Root Cellar" dir s; item "walnut" note "Solves Jester's riddle"; room "Kitchen" dir w go up link Scullery; room "East Hall" dir se from Yard; room "East Wing" dir e tag E_Wing; room "Library" dir n; item "lance" note "Cauldron (Stonewall)"; room "Guest Rooms" dir e from E_Wing; item "wand" note "Turns creatures into objects"; room "Servant's Quarters" dir e; room "Jester's Quarters" dir n; item "slate" note "Has elm thing on it"; item "scroll" note "Has anagram on it"; item "red clown nose"; room "Weird Passageway" dir n tag Weird; room "Pyramid Room (left)" dir w; item "cup of potion" note "Lets you hear fungus"; room "Pyramid Room (centre)" dir n from Weird; item "goggles" note "See under Jester's cups"; item "crate"; room "Pyramid Room (right)" dir e from Weird; item "manuscript" note "Cauldron (Ralph Waldo)"; room "Chapel" dir s from E_Wing; room "Crypt" dir w go down tag Crypt; room "Oracle" dir w tag Oracle; room "Outside Crypt" dir s from Crypt; room "Bottom of Stairs" dir s tag B_Stairs; room "Dungeon" dir s tag Dungeon; room "Cell" dir se; room "Oubliette" dir s from Dungeon go down oneway; item "seaman's cap" note "Cauldron (John Paul)" note "Needed for yacht"; room "Torture Chamber" dir sw from Dungeon; item "metronome" note "Cauldron (Johann Sebastian)"; room "Top of Stairs" dir w from B_Stairs go up; room "Tee" dir w tag Tee; room "Secret Passage" dir n; item "candle" note "Light"; room "Throne Room" dir n; item "sceptre" note "Cauldron (Dimwit)"; room "Audience Chamber" dir n link G_Hall; room "Balcony" dir sw from G_Hall go up; room "Gallery" dir s; room "Closet" dir s; item "key-shaped button" note "Removes animal from rebus"; item "bar of food" note "Eat it when you're a flamingo"; room "Fore Building" dir w from Tee; room "Donjon" dir sw; room "Solar" dir n go up tag Solar; item "iron key" note "Unlocks east wing"; room "Bastion" dir n go up; room "Parapet" dir n go up; item "large fly" note "Wanted by toad for spyglass"; room "Dimwit's Room" dir w from Solar; room "Magic Clothes Closet" dir s; item "glove" note "Clearing webs in the cell, opens vault"; item "stock certificate" note "Cauldron (John D.)"; item "cloak" note "Gets you to the chess game"; room "Formal Garden" dir w from G_Hall tag Garden; item "flamingo" note "Wand turns it into ornament"; room "Parlour" dir n tag Parlour; item "starfish"; item "nutcracker" note "Cracks walnut"; item "lobster" note "Wand turns it into nutcracker"; room "Torch Room" dir w; room "West Hall" dir sw from Garden; room "West Wing" dir w tag W_Wing; room "Gym" dir s; item "dumbbell" note "Cauldron (Babe)"; room "Steam Bath" dir sw; room "Dirigible Hangar" dir w from W_Wing tag Hangar; room "Peg Room" dir n from W_Wing; room "Gaming Room" dir n; item "zorkmid bill" note "Cauldron (J. Pierpont)"; room "Entrance Hall" dir n from G_Hall link B_Hall Parlour; room "Inner Bailey" dir n; item "worm" note "Put in cooking pot"; room "Causeway" dir nw; room "Barbican" dir nw tag Barbican; room "Upper Barbican" dir n; item "cannonball"; room "Drawbridge" dir nw from Barbican; room "Outer Bailey" dir nw tag Bailey; item "treasure chest" note "Contains crown"; item "crown" note "Cauldron (Dimwit)"; room "Garrison" dir sw; item "steel key" note "Unlocks west wing"; item "poster"; room "Perimeter Wall" dir nw from Bailey; room "Bend" dir ne from Bailey; room "Village Gate" dir se; room "Shady Park" dir e tag Park; room "URS Office" dir n; item "zorkmid coin" note "Goes in toll booth basket"; room "Church" dir s from Park; room "Village Centre" dir e from Park tag V_Centre; room "Courtroom" dir n; room "Post Office" dir s from V_Centre; item "homing pigeon" note "Flies to stand"; room "FrobozzCo HQ" dir e from V_Centre tag F_HQ; item "t-square" note "Cauldron (Frank Lloyd)"; room "Back Alley" dir e; room "Magic Shop" dir n; item "ring of ineptitude" note "Needed for poem"; ######################################################################## map "Palace, Lower Level"; room "Lower Hall" join G_Hall tag L_Hall; room "Laboratory" dir n; item "screwdriver" note "Cauldron (Thomas Alva)"; room "Testing Room" dir n; room "Lowest Hall" dir w w from L_Hall go down tag Lowest; room "Vault" dir s; room "Passage Storeroom" dir n from Lowest; item "notice" note "Passage instructions"; item "nw/se passage" note "Join up construction"; item "n/s passage" note "Join up construction"; room "Pits" dir w from Lowest go down; item "lamp" note "Cauldron (Thomas Alva)" note "Light source"; room "Ledge in Bottomless Pit" dir w go down; room "Mouth of Cave" dir w go down; room "Sloping Cave" dir ne; room "Top of Well" dir ne; room "Under the World" dir n go down; room "Hanging from Roots" dir w; room "Shoulder" dir w; room "Ear" dir w; room "Inner Ear" dir w; item "earwax" note "Wanted by witches"; room "Kennels" dir s from L_Hall; item "toboggan" note "Slide down the glacier"; room "Royal Zoo" dir e link L_Hall tag Zoo; item "snake" note "Wand turns it into rope"; item "rope" note "Climb down to lower ledge"; room "G.U. Highway" dir sw from L_Hall; room "Exit" dir s tag Exit; room "Field Office" dir w; item "blueprint"; room "Construction" dir w; item "hardhat" note "Protects you from rubble"; item "hammer"; room "Crossroads" dir s from Exit tag Xroad; room "Cave-In" dir e; item "anti-pit bomb" note "Destroys pits"; room "Toll Plaza" dir s from Xroad; room "Fissure's Edge" dir s; room "Tight Squeeze" dir e; room "Orb Room" dir n; item "orbs" note "One contains Zilbeetha"; room "Potholes" dir w from Xroad; room "Rest Stop" dir sw; room "Fork" dir sw tag Fork; room "Fishy Odour" dir w; room "Fishing Village" dir w tag F_Village; room "Inquisition" dir n; item "ticket" note "From the Inquisition"; item "squid pellet" note "To repel squid"; item "box" note "Contains squid pellet"; room "Wharf" dir w from F_Village; room "Casino" dir n; item "broom" note "Clears webs in the cell"; room "Sandbar" dir s from F_Village; room "Quilbozza Beach" dir s tag Beach; room "Salty Smell" dir ne link Fork; room "Warning Room" dir se from Beach; room "Room of 3 Doors" dir ne; room "Wishyfoo Territory" dir ne oneway tag Wishy; item "shovel" note "Dig for treasure"; link Wishy to Fork oneway; room "West Shore" dir e from Zoo; room "Lake Flathead" dir e tag Lake; room "North Shore" dir n tag N_Shore; room "Frobozz Philharmonic Hall" dir n tag F_Phil; room "Theatre" dir e link N_Shore; room "Conductor's Pit" dir w from F_Phil; item "violin" note "Cauldron (Johann Sebastian)"; room "FrobozzCo Basement" dir n from F_Phil join F_HQ; item "key-shaped button" note "Removes animal from rebus"; room "East Shore" dir e from Lake; room "Base of Mountain" dir e tag M_Base; room "Stable" dir n; item "saddle" note "Cauldron (Stonewall)"; item "rooster" note "Put in cooking pot"; room "G.U. Mountain" dir e from M_Base; item "amulet" note "Return from oracle teleport"; room "Grotto" dir n; item "key-shaped button" note "Removes animal from rebus"; room "Shrine" dir ne; room "Bottom of Lake" dir se from Lake go down; item "ruby" note "Fits in oracle"; room "G.U. Woods" dir s from M_Base; item "fox" note "Put in cooking pot"; room "G.U. Savannah" dir sw; item "larger fly" note "Wanted by toad for spyglass"; room "Edge of Desert" dir w tag D_Edge; room "Ring of Dunes" dir w; room "South Shore" dir n from D_Edge link Lake; room "Stream" dir w; item "diploma" note "Cauldron (John D.)"; room "G.U. Desert" dir s from D_Edge tag Desert; room "Cactus Patch" dir s; room "Windblown Sands" dir w link Desert; room "Desert Plain" dir se tag D_Plain; room "Tall Dunes" dir e; room "Rippled Sands" dir s link D_Plain; room "G.U. Oasis" dir ne; ######################################################################## map "Dirigible Destination"; room "Smaller Hangar" join Hangar; room "Deserted Castle" dir s; room "Ruined Hall" dir e tag R_Hall; room "Hothouse" dir s; item "fan" note "Cauldron (Lucrezia)"; room "Secret Room" dir e from R_Hall; item "ladder" note "To reach trapdoor in hut"; room "Marsh" dir n from R_Hall; room "Nice Lunch Spot" dir n; item "hexagonal block" note "Opens iron mine"; item "sapphire" note "Needed for poem"; ######################################################################## map "Oracle (no eyes)"; room "Crag" join Oracle tag Crag; item "key-shaped button" note "Removes animal from rebus"; room "Natural Arch" dir ne; room "Enchanted Cave" dir s; item "flower" note "Put it in vase for secret room"; room "Hollow" dir sw from Crag; room "Iron Mine" dir s; room "Upper Ledge" dir s from Crag go down; room "Lower Ledge" dir s go down; item "landscape" note "Cauldron (Leonardo)"; item "easel" note "Cauldron (Leonardo)"; ######################################################################## map "Oracle (one eye)"; room "Glacier" join Oracle; room "Mirror Lake" dir se oneway; room "South of Lake" dir s oneway tag Lake_S; room "East of Lake" dir ne; room "North of Lake" dir nw; room "West of Lake" dir sw link Lake_S; room "Chalet" dir w; item "scale model" note "Cauldron (Frank Lloyd)"; ######################################################################## map "Oracle (two eyes)"; room "Delta" join Oracle tag D1; room "Delta" dir ne n n w w tag D2; room "Delta" dir sw tag D3; room "Delta" dir sw se tag D4; room "Delta" dir s w tag D5; room "Lily Pad" dir nw nw tag Pad; item "spyglass" note "Cauldron (John Paul)"; room "Delta" dir n e ne link D3 tag D6; room "River's End" dir ne from D2; item "largest fly" note "Wanted by toad for spyglass"; room "Ocean's Edge" dir sw from D5; link D1 to D3 dir n n; link D1 to D4 dir nw; link D1 to D4 dir sw; link D2 to D6 dir nw; link D4 to D5 dir w; link Pad to D5 dir w s s; ######################################################################## map "Oracle (three eyes)"; room "Foot of Statue" join Oracle; room "View of Statue" dir sw tag S_View; room "Outside Hut" dir s; room "Megaboz's Hut" dir w; room "Attic" dir w go up; item "wizard robe"; item "saucepan"; item "notebook" note "Has sacred word in it"; item "key-shaped button" note "Removes animal from rebus"; item "harmonica"; item "even larger fly" note "Wanted by toad for spyglass"; room "Cairn" dir se from S_View tag Cairn; room "Outside Shack" dir e; room "Gumboz's Shack" dir ne; item "four-gloop vial" note "Get water from oasis for witches"; room "Quarry's Edge" dir s from Cairn tag Q_Edge; item "rusty key" note "Opens Wizard's trunk"; room "Quarry" dir s; room "Outside Hovel" dir e from Q_Edge; room "Korboz's Hovel" dir e; room "Base of Mountains" dir w from S_View; room "Foothills" dir n go up; room "Zorbel Pass" dir nw; room "Avalanche" dir nw; room "Timberline" dir n go up; room "Amongst the Clouds" dir n go up; room "On Top of the World" dir n go up; ######################################################################## map "Oracle (four eyes)"; room "Mine Entrance" join Oracle tag E_Mine; room "Rubble Room" dir e; room "Heart of Mine" dir ne; room "Crawl" dir n; item "key-shaped button" note "Removes animal from rebus"; room "Dead End" dir nw; item "quill pen" note "Cauldron (Ralph Waldo)"; room "Coast Road" dir w from E_Mine; room "Flathead Stadium" dir sw tag Stadium; item "wooden club" note "Cauldron (Babe)"; room "North of Anthar" dir s; room "Edge of Bog" dir e link Stadium; room "Cliff Bottom" dir e; room "Precipice" dir n go up; item "faded silk tie" note "Cauldron (J. Pierpont)"; room "Aerie" dir e; room "Icky Cave" dir se; item "nine-gloop vial" note "Get water from oasis for witches"; ########################################################################