# IFM Map for "Planetfall" by Infocom # This file written by Dave Chapeskie title "Planetfall"; ######################################################################## # Maps map "Aboard the S.P.S. Feinstein"; room "Deck Nine" tag Deck9 start; room "Reactor Lobby" dir e exit s e; room "Gangway" dir n from Deck9 go up; room "Deck Eight" dir n go up exit n w e; room "Escape Pod" tag Pod dir w from Deck9 style special; ######################################################################## map "Complex One (Kalamontee Kompleks)"; room "Escape Pod" tag Pod2; join Pod to Pod2 oneway; item "towel"; item "survival kit"; room "Underwater" dir n go out; room "Craig" dir n go up; room "Balcony" dir n go up; room "Winding Stair" dir n go up; room "Courtyard" tag Courtyard dir n go up; room "West Wing" dir w; room "Plain Hall" dir n from Courtyard link Rec_Cor; room "Rec Area" tag RecArea dir n; room "Conference Room" dir n style special; room "Booth 1" tag Booth1 dir n; room "Rec Corridor" tag Rec_Cor dir e from RecArea; room "Dorm A" dir s; room "SanFac A" dir s; room "Dorm B" dir n from Rec_Cor; room "SanFac B" dir n; room "Mess Corridor" tag Mess_Cor dir e from Rec_Cor; item "padlock"; room "Storage West" dir n style special; room "Mess Hall" dir s from Mess_Cor; item "canteen"; room "Kitchen" dir s style special; room "Dorm Corridor" tag Dorm_Cor dir e from Mess_Cor; room "Dorm C" dir s; room "SanFac C" dir s; room "Dorm D" dir n from Dorm_Cor; room "SanFac D" dir n; room "Corridor Junction" tag Cor_Junction dir e e e from Dorm_Cor; room "Admin. Corridor South" tag Admin_Cor_S dir n; room "SanFac E" dir e; room "Admin. Corridor" tag Admin_Cor dir n from Admin_Cor_S; room "Systems Monitors" dir w; room "Admin. Corridor North" tag Admin_Cor_N dir n from Admin_Cor style special; room "Plan Room" dir e; room "Tranportation Supply" dir n from Admin_Cor_N; room "Small Office" dir w from Admin_Cor_N; room "Large Office" dir w; room "Mech. Corridor North" tag Mech_Cor_N dir s from Cor_Junction; room "Storage East" dir e; item "oil can"; item "cardboard box"; item "cracked fromitz board"; item "B-series megafuse"; item "K-series megafuse"; item "good bedistor"; room "Physical Plant" tag Phys_Plant dir w sw from Mech_Cor_N; room "Mech. Corridor" tag Mech_Cor dir s s from Mech_Cor_N; link Phys_Plant to Mech_Cor dir se; room "Reactor Monitors" tag Reactor_Mon dir e; room "Reactor Elevator" dir e style special; room "Reactor Access Stairs" dir se from Reactor_Mon go down exit se; room "Mech. Corridor South" tag Mech_Cor_S dir s from Mech_Cor; room "Tool Room" dir sw; item "pliers"; item "flask"; item "laser"; item "curved bar"; room "Machine Shop" dir e link Mech_Cor_S; room "Robot Room" dir e link Mech_Cor_S; item "multiple-purpose robot"; room "Elevator Lobby" tag Elev_Lobby dir e e e from Cor_Junction; room "Booth 2" tag Booth2 dir e join Booth1; room "Upper Elevator" tag Upper_Elev dir n from Elev_Lobby style special; room "Lower Elevator" tag Lower_Elev dir s from Elev_Lobby style special; ######################################################################## map "Observation Deck"; room "Upper Elevator" join Upper_Elev; room "Tower Core" tag Tower dir s style special; room "Comm Room" dir ne; room "Helipad" dir e from Tower go up; room "Observation Deck" dir sw from Tower; ######################################################################## map "Kalamontee Station"; room "Lower Elevator" join Lower_Elev; room "Waiting Area" dir n style special; room "Kalamontee Station" tag Station dir e e e; room "Shuttle Car Alfie" tag Alfie dir s; room "Alfie Control West" dir w; room "Alfie Control East" dir e from Alfie; room "Shuttle Car Betty" tag Betty dir n from Station; room "Betty Control West" dir w; room "Betty Control East" dir e from Betty; ######################################################################## map "Complex Two (Lawanda Kompleks)"; room "Alfie Control West"; room "Shuttle Car Alfie" tag Alfie2 dir e join Alfie; room "Alfie Control East" dir e; room "Lawanda Platform" tag Platform dir n from Alfie2; room "Shuttle Car Betty" tag Betty2 dir n join Betty; room "Betty Control West" dir w; room "Betty Control East" dir e from Betty2; room "Escalator" dir e e from Platform; room "Fork" tag Fork dir e; room "Systems Corridor West" tag Sys_Cor_W dir ne; room "Infirmary" dir nw; item "red spool"; item "medicine"; item "medicine bottle"; room "Repair Room" dir n from Sys_Cor_W exit n; item "broken robot"; room "Systems Corridor" tag Sys_Cor dir e from Sys_Cor_W; room "Planetary Defense" dir n; room "Systems Corridor East" tag Sys_Cor_E dir e from Sys_Cor; room "Planerary Course Control" dir n; room "Physical Plant" dir e from Sys_Cor_E; room "Library Lobby" tag Lib_Lobby dir s from Sys_Cor_E; item "green spool"; room "Library" dir w; room "Booth 3" tag Booth3 dir e from Lib_Lobby join Booth1 Booth2; room "Project Corridor East" tag Proj_Cor_E dir s from Lib_Lobby; room "Computer Room" dir s link Lab; item "print-out"; room "Miniaturization Booth" tag Mini_Booth dir s; room "Project Corridor" tag Proj_Cor dir w from Proj_Cor_E; room "ProjCon Office" dir s; room "Cryo Elevator" tag Cryo_Elev dir s style special; room "Project Corridor West" tag Proj_Cor_W dir w from Proj_Cor link Fork; room "SanFac F" dir w; room "Main Lab" tag Lab dir e from Proj_Cor_E; room "Lab Storage" dir s; item "new battery"; item "lab uniform"; room "Radiation Lock West" dir ne e from Lab; room "Radiation Lock East" dir e; room "Radiation Lan" dir e; item "brown spool"; item "portable lamp"; room "Bio Lock West" dir se e from Lab; room "Bio Lock East" dir e; room "Bio Lab" dir e style special puzzle; item "miniturization access card"; room "Lab Office" dir e style special; room "Auxiliary Booth" tag Aux_Booth dir s; ######################################################################## map "Station 384"; room "Station 384" tag Station384; join Mini_Booth to Station384 oneway; join Station384 to Aux_Booth oneway; room "Strip Near Station" dir e; room "Middle of Strip" dir n; room "Strip Near Relay" dir n; ######################################################################## map "Cryogenics"; room "Cryo Elevator" join Cryo_Elev; room "Cryo Anteroom" dir n exit n; # EOF