######################################################################## # IFM map for "Hollywood Hijinx" by Infocom # This file written by Glenn Hutchings # # Status: map incomplete, no tasks, item notes ######################################################################## title "Hollywood Hijinx"; ######################################################################## map "Outside the House"; room "South Junction" tag S_Junc; item "statue" note "Turn it W, E, N to open door"; room "Front Porch" dir n tag Porch; item "yellowed paper" note "Contains maze map"; item "business card"; room "Southwest Junction" dir w w n n from S_Junc tag SW_Junc; room "Patio" dir e e tag Patio; item "orange punch card" note "Feed it to computer"; room "Southeast Junction" dir e e n n from S_Junc link Patio tag SE_Junc; room "Garden, South" dir n from Patio tag G_South; room "Garden, East" dir ne; room "Garden, North" dir nw tag G_North; item "pond"; room "Garden, West" dir sw link G_South; item "shovel" note "Dig for treasure in maze"; room "Entrance to Hedge Maze" dir n from G_North tag EHM; room "Hedge Maze" dir n; room "Northwest Junction" dir w w from EHM link SW_Junc; room "Cannon Emplacement" dir n n e e tag Cannon; item "cannon"; item "cannonball" note "Fire it from cannon"; room "Northeast Junction" dir e e s s link EHM SE_Junc tag NE_Junc; room "Cliff" dir n from Cannon go down; item "ladder"; item "hatch"; ######################################################################## map "The Ground Floor"; room "Foyer" join Porch tag Foyer; room "Hallway" dir e; item "painting"; item "green punch card" note "Feed it to computer" hidden; item "wall safe" hidden; item "cheese grater" note "Treasure" hidden; room "Parlour" dir e; item "piano"; item "violet punch card" note "Feed it to computer" hidden; room "Living Room" dir w w from Foyer tag L_Room; item "statuettes" note "Encode safe combination"; item "rug"; item "phone"; room "Fireplace" dir w; item "loose brick"; item "indigo punch card" note "Feed it to computer" hidden; room "Dining Room" dir n n from L_Room tag D_Room; item "thin paper" note "Contains maze map"; room "Game Room" dir e e link Foyer; item "scale model"; room "Short Hall" dir e tag Hall; room "Men's Room" dir s; room "Ladies' Room" dir n from Hall; room "Screening Room" dir e from Hall; item "yellow punch card" note "Feed it to computer"; room "Projection Booth" dir s; item "projectors"; item "film"; item "slide"; room "Kitchen" dir w from D_Room; room "Cellar" dir s go down tag Cellar; item "computer" note "Feed it the punch cards"; room "Closet" dir nw from Foyer go in tag Closet; item "pegs"; item "bucket"; item "skis" note "Ski over broken steps"; link Cellar to Closet style special; ######################################################################## map "On the Beach"; room "Top Landing" join NE_Junc; room "Middle of Beach Stairs" dir n; room "Bottom Landing" dir n tag Landing; room "Beach" dir n go down; item "green match"; item "fire"; room "Inlet" dir w w; room "Surface of Grotto Pool" dir s s tag Pool; room "Grotto" dir e tag Grotto; link Grotto to Landing dir n; room "Grotto, Underwater" dir s from Pool go down; room "Underwater Passage" dir s go down; room "Underwater Passage" dir w; room "Underwater" dir n go up; room "Surface of Pool" dir n go up; room "Ledge" dir n; room "Tunnel" dir n; ########################################################################