# babel.zip
ifwiki: Babel (utility)
Treaty of Babel processing tool, version 0.4b,
by L. Ross Raszewski.
# gophermap-ifarchive
A simple gophermap file for creating a gopher mirror
of the IF Archive.
# ifarchivexml.py
A Python xmllib parser class for the (undocumented)
IF Archive XML schema, by Andrew Plotkin.
# int-fiction.sh
A Bash shell script that displays a menu of games and
selects the correct interpreter to run.
Version 1.0, by Lee Bigelow.
# legend1.zip
Vocabulary lister for Spellcasting 101 and TimeQuest
(Legend Entertainment), by Volker Blasius.
C source and DOS executable.
# legend_text.zip
Vocabulary and string listers for Legend Entertainment
games, from TimeQuest to Callahan's Crosstime Saloon,
by Vasyl Tsvirkunov.
C++ source and Windows console executables.
# magic
Data for the Unix file(1) command to detect ALAN, TADS,
and Infocom Z-Machine games. Originally written by
Allen Garvin and updated by Dave Chapeskie.
Displays game type and version/date/serial number.
# mimeconf2mimetypes.pl
Perl script to convert a mime.conf file into the
simpler mime.types file. Primarily of interest for those
running odd gopher mirror servers that don't use mime.conf.
# monkey.zip
BundleMonkey, a generic gamefile and interpreter
packaging tool for MS-DOS, by L. Ross Raszewski.
# parse-ifarchive.py
A Python script which uses ifarchivexml.py to create a
Python data structure representing the Archive. It then
saves this data structure to a Python pickle file.
Written by Andrew Plotkin.
# taplay_if_launcher.tar.bz2
The auto-magical Text Adventure PLAYing session launcher,
version 0.9.8, by Valerie Winter and René Kuligowski.
A Unix/BASH-based helper script suite to automatically
launch an appropriate interpreter for any IF game format.